Oil refinery factorio

Also, the heavy oil pipeline and petrol pipeline to those solid fuel plants could be 20 times longer than other plants using heavy oil and petrol. This prioritizes petrol and heavy oil for plants closer to your refinery because the solid fuel plants will not get any liquid unless the beginning of the pipeline (and tanks) are relatively full. r/factorio: Subreddit for the game Factorio made by Wube Software. Press J to jump to the feed. Press question mark to learn the rest of the keyboard shortcuts Clean and expandable oil refinery design with "cracking" circuit - oil bus. Tutorial / Guide. Close. 2.4k. Posted by. 8 months ago. Archived. Clean and expandable oil refinery design At work today, all I could think about was my current Factorio problem. My Crude Oil kept getting backed up with Heavy Oil and Light Oil. I'd be cracking some of it into Petroleum, and turning the rest into Solid Fuel, but I was running out of places to store all the Solid Fuel, and I still had an excess of Light Oil.

A empty tank indicates unmet demand, and a full tank means that the refinery can't meet that demand (a full tank indicates it is backed up emitting product), and thus our only choice is to meet the demand by cracking. But this means that we prefer first what comes from the refinery, and second cracking. Re: Oil Refining. From looks perspective it looks good, little refinery spiders. From production perspective its not very good though. - lot of space for just looks. - If oil is in barrels, store it in barrels. Maybe just 1 storage tank. A proper chest has only 1x1 footprint and stores more oil in barrels then a storage tank. Crude oil is a liquid extracted by pumpjacks from oil fields and can be converted to petroleum gas, light oil, and heavy oil by an oil refinery. It can be transported either in pipes, barrels or fluid wagons . It can also be used as ammo in flamethrower turrets . Optimised Oil Setup Hey guys, I'm a perfectionist who is searching for your oil refinery setups. Feel free to share your designs, preferably with a storage section, correct ratio of plants, and everything being as compact as possible. Heavy oil is a liquid produced by refining crude oil in an oil refinery. It can be processed into light oil and lubricant. Solid fuel can also be created from heavy oil. It is more efficient to process heavy oil into light oil before creating solid fuel from it.

Sent a couple of trains out for pickup and ran off to go check on my oil refinery. As I'm running back, I notice my 8-belt copper bus looks really�

30 Jun 2017 You need oil processing to use: Basic Oil Processing, Chemical Plant, Lubricant, Oil Refinery, Pumpjack, and Solid Fuel from Heavy Oil, Light Oil,� Sent a couple of trains out for pickup and ran off to go check on my oil refinery. As I'm running back, I notice my 8-belt copper bus looks really� 13 Jan 2018 The changes described here are already live in the most recent update to the experimental and include changes to oil refining and chemical� The Oil Refinery processes crude oil into 3 different fluids: heavy oil, light oil and petroleum gas. Oil products have many uses. Although they can be turned into solid fuel to fuel boilers and furnaces, they are usually used to create plastic bars, which are used in advanced circuits, and sulfur, which is used in more advanced items.

Also, the heavy oil pipeline and petrol pipeline to those solid fuel plants could be 20 times longer than other plants using heavy oil and petrol. This prioritizes petrol and heavy oil for plants closer to your refinery because the solid fuel plants will not get any liquid unless the beginning of the pipeline (and tanks) are relatively full.

r/factorio: Subreddit for the game Factorio. I think the 8:7:1 ratio for cracking is still fine in 0.17. Currently I've got one of those setups along with two plants making lubricant, then I've got a full red belt's worth of plastic (15 plants), two plants each making solid fuel from heavy and light oil, and I think either 4 or 6 plants making sulfuric acid. Well designed Blueprints for every part of an unmodded playthrough? That is the objective of this series of Tutorials "Base-in-a-Book" This series contains tutorials on how to build efficiently

r/factorio: Subreddit for the game Factorio. I think the 8:7:1 ratio for cracking is still fine in 0.17. Currently I've got one of those setups along with two plants making lubricant, then I've got a full red belt's worth of plastic (15 plants), two plants each making solid fuel from heavy and light oil, and I think either 4 or 6 plants making sulfuric acid.

One refinery running basic oil processing produces 9 petroleum gas per second. One refinery running advanced oil processing combined with one of each oil cracking chemical plant produce 19.5 petroleum gas per second in total. Oil processing is one of the most important things you will have to learn in Factorio. It is a research on the game's tech tree and a recipe that is used in the oil refinery -- but it also produces an item that is widely used in all kinds of processes in the game. Login with Factorio. mods. How do I install | make mods? Submit mod Recently Updated Most downloaded Trending; Advanced Oil Refinery. by Quasar_0. This mod adds an Advanced Oil Refinery to Krastorio Legacy. a month ago. 0.17 - 0.18. This mod adds an Advanced Oil Refinery to Krastorio Legacy. A empty tank indicates unmet demand, and a full tank means that the refinery can't meet that demand (a full tank indicates it is backed up emitting product), and thus our only choice is to meet the demand by cracking. But this means that we prefer first what comes from the refinery, and second cracking. Re: Oil Refining. From looks perspective it looks good, little refinery spiders. From production perspective its not very good though. - lot of space for just looks. - If oil is in barrels, store it in barrels. Maybe just 1 storage tank. A proper chest has only 1x1 footprint and stores more oil in barrels then a storage tank. Crude oil is a liquid extracted by pumpjacks from oil fields and can be converted to petroleum gas, light oil, and heavy oil by an oil refinery. It can be transported either in pipes, barrels or fluid wagons . It can also be used as ammo in flamethrower turrets . Optimised Oil Setup Hey guys, I'm a perfectionist who is searching for your oil refinery setups. Feel free to share your designs, preferably with a storage section, correct ratio of plants, and everything being as compact as possible.

Factorio is a construction and management simulation game. Factorio began development in to create new structures, items, and upgrades, starting with basic automation and eventually leading to oil refining, robots, and power armor.

5. Find at least 10 oil patches, pumpjack them and either pipe or train the oil to a couple of tanks in your refining area. 6. Set up basic oil refining, store heavy and light oil for now, and route the gas to set up sulphur, sulfuric acid, battery and plastic production. Put batteries and plastic on the main bus. 7.

Advanced oil processing allows the player to obtain better ratios when refining oil. When the resultant recipe is enabled, the refinery input, and chemical plant's inputs are changed, see below: I didn't do this just for looks, I actually find this much easier and more manageable, especially when expanding production of oil. I totally agree with what you're saying about storing it in barrels, this is the first time I tried this build so it could do with more improvements for sure. NEW OIL TUTORIAL Oil Refining and Chemical Science changed recently in version Factorio 0.17.60 This Review/Tutorial highlights the transitions from Early game through Mid game to End game Save Also, the heavy oil pipeline and petrol pipeline to those solid fuel plants could be 20 times longer than other plants using heavy oil and petrol. This prioritizes petrol and heavy oil for plants closer to your refinery because the solid fuel plants will not get any liquid unless the beginning of the pipeline (and tanks) are relatively full. r/factorio: Subreddit for the game Factorio made by Wube Software. Press J to jump to the feed. Press question mark to learn the rest of the keyboard shortcuts Clean and expandable oil refinery design with "cracking" circuit - oil bus. Tutorial / Guide. Close. 2.4k. Posted by. 8 months ago. Archived. Clean and expandable oil refinery design